User flows, information architecture, competitive audit, wireframing, high-fidelity mockups, prototyping
Online shopping and gifting by mail delivery has become increasingly common. Our PM recognized an opportunity to improve the gifting experience and collected research from 40 survey participants within our target audience to understand their current experience with contactless gifting.
This survey highlighted a common problem with gift delays and showed us that senders need to be able to contact recipients about any delays.
In looking further at the sender and recipient experience, we realized that there is likely little to no engagement until the gift arrives on the doorstep. From this, we saw the opportunity to create engagement and anticipation for recipients within a gift's transit period.
We decided to create a service that writes and sends SMS clues to gift recipients based on a schedule that is derived from the gift’s delivery date.
These messages will build anticipation for the gift with its clues and engage recipients throughout the transit period. Senders and recipients will also be able to keep track of the gift, and any delays, through the messages and through the website.
Because a majority of our survey participants reported mainly shopping via desktop as opposed to mobile, we decided to build a website portal for our senders. I started by creating a user flow to illustrate how a sender would create a hunt for their recipient on GiftHunt.
We were aiming to test a low-fidelity solution for product validation as soon as possible so within a week of the start of the program, I created a low-fidelity prototype of the core sender flow to use for testing.
From 7 feedback sessions with our original survey participants, we found that...
These findings not only validated our earlier assumptions about user preferences, but also showed us key experience issues to address moving forward.
Because senders expressed confusion and uncertainty throughout the hunt creation process, I revisited the user flow for the final iteration of the MVP with a main goal to provide more context.
To gather ideas, I evaluated user flows within the competitive landscape, looking at similar products like Paperless Post, Minted, Greetabl and Cardsy. I found that these other platforms prioritized building engagement by first asking users to customize the contents and look of their card before asking for recipient information and other details. These flows allowed users to see the end result early on.
I revisited GiftHunt’s user flow and evaluated 5 variations, some allowing senders to write messages first to build engagement and some allowing senders to create a schedule first to build understanding.
As a team, we decided to prioritize providing understanding early on because of the user feedback from testing. If this project were to continue beyond the program, we would test the user flow variations to see which our users resonated with the most to make a more informed decision.
After solidifying the user flow, I made other UI adjustments to address the remaining feedback, created the information architecture and moved into designing high-fidelity mockups, now taking into consideration visual design.
Unfortunately, our engineer hit a snag in development and we were not able to ship our product.
We presented a polished Figma prototype on Demo Day and, despite the setback, was selected as 1 of 4 highlighted teams, among 12 total teams, by industry panelists.
Working with tight time and feasibility constraints required my team and myself to be more realistic with our product vision and design decisions. Through this project, I was able to strengthen my understanding of working with these real constraints, I was able to learn how to mesh my process with that of a PM, and I was able to practice communicating my designs in an asynchronous remote environment.